Developer: Dylan Fitterer
Platform: Windows, Zune HD
Release Date: February, 2008
RPVP: 9.99€ (Steam)
Size: ~ 375MB (PC)
Genre: Rhythm, music, puzzle.
Different game modes include having to to grab match blocks of various different colors at the same time, while being careful not to overfill you block storage space. There are no grey blocks in these modes, but here certain colors are worth more points than others. Consequently, they are also less common. Some of these modes count with special tools to aid with your mission, such as the option to shuffle your blocks or “Paint” found during the track to change the color of all your blocks or even a simple block boost you can get that gives you some blocks of a specific color easily identifiable by looking at the item. There is also a Visualizer mode, in case you need a fancy Ambience for your parties (heh). There are also three categories for the game modes, each being more difficult than the previous one. Some game modes are exclusive to some categories. If you create an account and keep yourself logged in you can compare scores to your friends and receive emails in case they beat yours (some achievements involve doing just that).
The Good, The Bad and the Ugly
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My Final Gameplay Stats
|Time Played:||13 Hours|
|Achievements Unlocked:||19 / 19 (100%)|
|Game mode played the most:||Ninja Mono|
|Longest Music Played:||~15 mins|
Screenshots taken at 1920x1080. Title image taken from Steam grid view. I do not own it etc.